Halo Infinite Creative Director Joseph Staten Departs From 343 Industries To Rejoin Xbox Publishing

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Microsoft 10,000 employees were laid off in various departments yesterdayIt includes HoloLens and engineering sectors as well as gaming companies in its portfolio such as Bethesda Game Studios and 343 Industries.

The company has not yet disclosed the exact number and specific departments concerned with the layoffs, but some employees at Bethesda Game Studios, which Hard work getting Starfield ready for release this year, were removed. according to a Bloomberg The report, however, said Halo Infinite developer 343 Industries was most affected by the layoffs. Again, neither Microsoft nor 343 Industries has disclosed an exact number, but based on online industry discussion it appears the studio has lost quite a few people.

Amid the layoffs, Halo Infinite creative director Joseph Staton, who was brought on board to help bring the game across the finish line in 2020, announced he was leaving the studio to rejoin Xbox Publishing. Huh. Staten also told 343 Industries employees that the company “has made the difficult decision to restructure elements of our team, which means some roles are being eliminated,” according to Bloomberg, This massive wave of layoffs comes as Microsoft continues to seek approval from various agencies such as the FTC. It acquired Call of Duty maker Activision Blizzard for $69 billion,

Patrick Wren, former senior multiplayer designer on Halo Infinite, who now works at Star Wars Jedi: Survivor Developer Response Said Twitter Yesterday there should not have been retrenchment in 343 industries.

“The layoffs at 343 shouldn’t have happened and Halo Infinite should be in better shape. Both of those things lead to incompetent leadership at the top during Halo Infinite development, which is putting a huge strain on those working hard to make Halo the best it can be.” is.

“The people I worked with every day were passionate about Halo and wanted to build something great for fans. They pushed for a better Halo and got down to it. The devs are still hard at work on that dream.” Working hard. Look at Forge. Be kind to them during this terrible time.”

A former contractor who worked on Halo Infinite responded to Wren, writing, “Don’t forget the heavy reliance on contractors/vendors and that messed up system (though I know it’s more MS).” This former contractor said he “would love to stay on the team if I could work my way,” to which Wren replied, “The contracting stuff is a whole lot of work that bugs me. So many wonderful People and talent that just disappeared.”

For more, read about Microsoft’s mass layoff wave of 10,000 people yesterday

heart of sports informer Employees are with everyone who was affected by these layoffs.

[Source: Bloomberg]

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