Metal: Hellsinger Review – A Rhythmic Symphony Of Destruction – Game Informer

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Metal: Helsinger knows exactly what it starts with second: a love letter to fast-paced first-person shooters, especially Doom, and an homage to metal music and the culture around it. It’s a no-frills shooter that asks, “What if you had to shred the body to the beat of a metal album made by the genre’s greats?” It is excellent at answering that question. It’s not perfect—bosses are sometimes nostalgic, and it could use an extra dash of variety in fighter design—but my criticisms mean little to my overall enjoyment of my 11-hour playthrough. The game goes far beyond what it does, and the developer, The Outsiders, has made what I hope is the start of a new FPS franchise set in hell.

Metal is the name of the game here, literally. Music plays throughout your experience, whether it’s in the game’s spectacular campaign that takes you to the Realm of Hell or its trials, which unlock sigils that can be used to bolster your loadout during story mode . If you like Trivium, Lamb of God, and other bands like this and guns with a fiery kick, Metal: Helsinger is already well worth the price of admission. I slay a giant skeleton boss to the beat of a near-operative song backed by Serge Tankian’s iconic vocals from System of a Down. I ripped the rhythm of Alyssa White-Gluz’s death-metal melodies from Ark Enemy’s Alyssa White-Glues through hordes of enemy hordes and demonic monsters. It was, in no small part, as thrilling as it sounds, thanks to precise and punchy shooting mechanics.

You use one of six different weapons to attack hundreds of monsters, and the game rewards you with additional damage if you fire each bullet in the right match with the on-screen metronome. Doubles as your reticle. Streaks increase your damage output and score modifiers. The special thing about this streak counter is that each new level adds a new layer to the music track. At 2x, you can hear a bass rumble and a subtle groan of a guitar, which is following for times to come. At 4x, drums can kick in. Reach 8x, and the song begins to roar, only missing vocals, completing the track at 16x.

Climbing from 2x to 16x, made easy by streak multiplier pickups scattered over a given stage, made it as exciting for the fifteenth time as I did the first time around. It feels like a producer bringing a song to life, except you’re doing it with weapons that tear the demons of Hell to pieces.

It’s all happening because of The Unknown, the playable character in Metal: Helsinger, exiled to the deepest realms of Hell where only ice and lowly monsters live. The Unknown progresses from the fastest domain along with a talking skull voiced by Troy Baker – he brings a Southern draw that matches the game’s almost Western-like tone – all to find and kill the judge. For, a jilted ruler loses his grip on Hell, voiced excellently by Jennifer Hale.

There’s nothing more to the game than this campaign, but that’s okay because what it is is excellent. There are nine levels and 21 associated afflictions that will test your aptitude with time trials that task you to kill enemies a certain way using specific weapons and methods. There’s also an in-game codec for extra hell-related information and extras that let you listen to the game’s tracks, but that’s all. Metal: Helsinger is short and sweet, but it ends just right when it reaches the climax of both its story and its built-in metal album.

I have minor gripes with the game, such as its tormented time trial, which either feels cheap and unfair or almost puzzle-like brilliantly designed, and its boss and fighter designs, which offer a touch more variety. Could use, but these criticisms are barely worth mentioning. Admittedly, my minor criticisms matter little more than how much I enjoyed playing Metal: Helsinger.

I probably won’t remember my minute frustrations with the game a few months from now, but I will remember “Desolation”, a Two Feather track with cathartic vocals from Bjorn “Speed” Stride of Soilwork, Nihil to the Realm of Hell. is known as. And just as my gun wiped out the waves of enemies there. I’m so glad Metal: Helsinger ends with the promise of more to come because I already want more from this series.

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