Sony Creates PlayStation Studios Mobile Division, Acquires Savage Game Studios

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Sony has acquired Savage Game Studios, which will join the company’s newly created PlayStation Studios mobile division.

This new division will operate independently of PlayStation’s console development and will instead focus on creating “innovative, on-the-go experiences based on new and existing PlayStation IP.” playstation blog post, Savage Game Studios is one of the first studios to join this new division, and PlayStation says the Savage team is working on a “new unannounced AAA Mobile Live Service action game.”

“Today, we announced that we have entered into a definitive agreement to acquire Savage Game Studios, a highly talented team of creatives with many years of experience, creating some of the most popular mobile games enjoyed by players around the world. manufactures games,” Hermann Hulst, head of PlayStation Studios, writes in a blog post. “They were founded a few years ago with the goal of fearlessly exploring bold new ideas. We look forward to innovating along with a relentless drive to expand our audience and bring PlayStation to more people than ever before. timeless ambition, making them the perfect fit to join PlayStation Studios.”

Hulst writes that players shouldn’t be concerned that this new acquisition and mobile division will take away from the company’s efforts to bring games to the PlayStation console community. He says that while the way companies operate in the PC space is additive to the overall PlayStation community, its mobile game output will do the same.

“Our mobile gaming efforts will be equally additive, providing more ways for more people to engage with our content,” Hulst writes.

Here’s what Savage Game Studios CEO and co-founder Michael Catkoff had to say about the acquisition,

“Founded in 2020 and led by me and fellow co-founders Nadjim Adjir and Michael McManus, Savage Game Studios was born out of our many years of mobile game development experience, with many massively successful global IPs. Our guiding approach was a creative space where experimentation and risk-taking were not avoided, but were eagerly embraced. We’ve all worked in large studios and while we respected the benefits of having ample resources, we grew up small and nimble. Wanted to stay so that we could call our shots.

“Then why,” you might be thinking to yourself, “would you like to join PlayStation Studio?” We made this deal because we believe that PlayStation Studios’ leadership respects our vision of how we can best operate and succeed, and because they’re also not afraid to take risks. All that, plus the ability to potentially tap into PlayStation’s amazing catalog of IPs and the fact that we’d benefit from the kind of support that only they can provide… the hard question to answer is “why not.” ?” Will happen.

On behalf of everyone at Savage Game Studios, thank you for having us. We can’t wait to show you what we’re working on!”

Savage Game Studios’ acquisition of PlayStation is the latest in a line of many that happened across the industry in 2022. It started with Take-Two Interactive, the parent company behind the Grand Theft Auto series, which announced in January that It was acquiring mobile giant Zynga for about $13 billion, Then, a week later, Microsoft announces it is acquiring Activision BlizzardThe company behind Overwatch and Call of Duty for $68.7 billion. after 2 weeks, Sony reveals it was buying Bungie for $3.6 billion. to imitate, Sony acquires Jed Raymond’s new studio, Heaven Studios,

Are you excited, worried or nostalgic about the news that Sony has created the PlayStation Studios Mobile division? Let us know in the comments below!

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